SACRED HUNTSMASTER - EVANGELIST INQUISITOR! The optimal build will be with an Aasimar/Garuda race, and with Immortal Spark as SLA so i can go into Evangelist a lv4, and play a middle-aged pg without the physical malus. This means you can give the teamwork feats to the tactical leader, & up to 3x per day, your entire party will get them. And use. And yes using reach weapon on them is amazing since you want to attack the same target has. They’re a bit harder to build but can be a lot of fun when you get your shapeshifting. I ended up switching to a ranged Sacred Huntmaster Stupid question, because I cant find the answer anywhere, but is the Sacred Huntsman's animal companion a fully leveled and progressed companion or do you have to get the boon feat for them? I thought druids were the only class to get a fully leveled animal companion. I'd like to add something to your question: if your teamwork feats are common with the pet, does it mean that they will. The Inquisitor has mechanics that you have to come to grips with eventually. Guides. You also get bonus to initiative. Also, if you don't want an animal companion. Go for Sacred huntmaster and if you want to add ''summons'' to your gameplay, let your companion cleric cast animate dead at level 5+. 1Barb/1Viv/3THF/15Barb? 1Barb/1Viv/18THF? 1Barb/1Viv/3THF/15FB? Dip in THF is really good for the HA proficiency. Sacred Huntsmaster of course picks a domain but if you already have a Cleric one, it just. Sacred Huntmaster will get Amiri an animal companion, a deity and some spells. Seems like it would be the best option for me to download respec mod, based on comments. Yet if you look online in forum topics about the Inquisitor, you'll see many. Thinking about going SH 3 and rest into maddog I think what I did was Mad Dog 2 first to grab Pack Tactics ("a mad dog and her war beast gain a +4 bonus on attack rolls while flanking the same opponent (instead of the normal +2 bonus)"); then Sacred. Knowledge domain seems strong with. Board Messages. 7 Rogue: Rowdy (Accomplished Sneak Attacker) Lann, when builded properly as a sanctified slayer (or sacred huntmaster if you want a pet), can deal massive damage and control ennemies and bosses (incl. Sacred Huntmaster (Inquisitor archetype) cleric or Inquisitor with Animal domain (have to pick Erastil or Gozreh as your deity). Plus, you grant that feat to your companion as well. So while Angel will do a lot for your Sacred Huntsmaster, your Sacred Huntsmaster won’t do much for your Angel. What do you feel is the strengths and weaknesses of the Monster Tactictians Summoning power compared to the Sacred Huntsmaster's Animal Companion? < > Showing 1-13 of 13 comments . It’s a shame Amiri didn’t start out as a Mad Dog, but there are two alternatives we can use to get an animal companion - Inquisitor (Sacred. This isn't even talking about nice damage feats like power attack, outflank, and. Weapon focus on something with an expanded crit range and build into dazzling display tree. . i had never heard anyone say anything about a sacred huntsmaster. JadeDejavu Oct 27, 2018 @ 10:56am. That means the rest of your party can optimize their builds, while the Inquisitor's best features are granted on level up. Added experience to see how it goes further. In WotR you could use Hunter instead of Sacred Huntmaster. At a certain level (generally 7 but a leopard grows at level 4), an animal will grow and become more powerful. Base Statistics Without longstrider and greater magic fang, the huntsmaster’s statistics are Speed 30 ft. An allterrain assault force that is just a little too comfortable with eachother. Sacred Huntmaster 1/Divine Hunter 1/Ranger 18 If you want to add Sacred Huntmaster, you should plan for at least a level 3 dip to get Hunter Tactics plus a free teamwork feat. Slayer: Deliverer. Inquisitor (sacred huntsmaster) 3-level or Hunter (sacred hunter? playing in russian, not sure) 2-level dip will be great with smilodon or a wolf as mount-pet. When they work together as one, there are few that dare to stand in their way. Arakasius, I haven't. I looked at Arsenal Chaplain - Natures ally, Divine Commander, Hunter, Sacred Huntmaster, Ravener Hunter Inquisitor/Sanctified Slayer, Any number of ranger builds. #1. Pathfinder: Kingmaker. For the level of fighter it depend on how much you want to invest in Mad dog to be honest. . As far as I know, the Inquisitor is the only class that is able to get animal companions twice in one class. i was thinking of using either a glaive or two weapon fighting. Eldritch Scion, Sacred Huntmaster, and Zen Archer are the ones that immediately come to mind. We’ll be dealing with the former first. EG. It’s a shame Amiri didn’t start out as a Mad Dog, but there are two alternatives we can use to get an animal companion - Inquisitor (Sacred Huntmaster) and Ranger (generic). Bullseye shot is a weak feat as well. You can become either a capable caster with a lot of options, although slightly behind arcane casters, or go for a melee shapeshifter using a level of. His purpose would be to tank alongside Valerie and form an unbreakable barrier together with teamfeats. You can use Hunter or Sacred Huntmaster and get teamwork feats working on you and your mount automatically + some casting, too. At 3rd level, the Rogue gains a +1 bonus on Reflex saves to avoid traps and a +1 dodge bonus to AC against attacks made by traps. Paizo Blog; Forums; PaizoCon; Community Use; GuidelinesLevel 20/Mythic 9 Geniekind Caster Level (CL) calculation: 20 +2 Dawnflower +1 Wind +2 Spell Specialization = 25. Favorite Multiclass Builds. Sacred Council B +2 to your next d20 roll, it’s okay for a universal bonus. "Pathfinder: Kingmaker. Dwarves are good for monks, Kineticists, and druids. #4. I feel like w/o Mulit-classing. But for a 1st time player who wants a pet, Sacred Huntmaster. Also, keep in mind that with proper use of domains you can get an animal companion without needing to go Sacred Huntmaster. Trying to figure out the best approach to making this AoO Sacred Huntsman build. It gives up Judgments for a pet and Favored Enemies. See moreSacred Huntsmaster Contents [ show] Some inquisitors create a strong bond with an animal companion, and they hunt and punish threats to the faith as an awe-inspiring duo. Azata buffs the shit out of melee, too. Can anyone confirm if this would work on the dragon ? comments sorted by Best Top New Controversial Q&A Add a Comment. News. This ability replaces solo tactics. Skills (+5 per level): Trickery, Perception, Religion, Nature, Persuasion (could have gone with mobility, stealth or athletics but have to consider. If you do go Mad Dog/Gendarme it is nice to be able to slip in 3 levels of Divine Hunter or Sacred Huntmaster to get Hunter Tactics so your pet doesn't need to take any tactics feats. Pathfinder: CRPG - Kingmaker & WotR. E. Board Messages. Thinking about going SH 3 and rest into maddog I think what I did was Mad Dog 2 first to grab Pack Tactics ("a mad dog and her war beast gain a +4 bonus on attack rolls while flanking the same opponent (instead of the normal +2 bonus)"); then Sacred Huntmaster 3 to grab Hunter Tactics + Outflank with the. "Mount (Ex): This ability acts as the cavalier ability of the same name. 8) Divine Favor should be a staple spell for you. Seelah rides with the tribe. " However, even if I go back and change the character class to Inquisitor(Sacred. Hunter is OK, but the spells will focus on the animal more. Sacred Huntmaster is strong for a melee pair. This increases by +1 for every five class levels. credit to beelzebubish Are there any other archetypes that would allow for multiple animal companions and work with boon companion? Wasp Familiar grants a wasp familiar to any CN worshiper of Calistria. Base version, Demonslayer, and Nomad. [Build request] UNFAIR DIFF. Hunter Tactics is one of many Class Features in Pathfinder: Wrath of the Righteous. Dipping 1 into Vivisectionist is best, you that way you get the alchemical STR bonus and 2d6 sneak attack (with the Accomplished Sneak Attacker feat), the way flanking works in Kingmaker (just need two characters meleeing the target) the extra damage adds up quickly. I wanted make a character that focuses on mounted combat and found a full Cavalier build to be very underpowered as it relied too heavily on charge, and is currently rather buggy. Sacred Huntsmaster of Shelyn, Luck Domain, Glaive, Outflank, Sieze the Moment, Trip feats / animal companion with Trip. Whereas if you did Hunter 4 / fighter 16. At 10th level, this bonus is doubled on all attack rolls to confirm critical hits. Best Pet class in the game (and we've established pets are OP). Werglia 8. that might work, so I try a bit, Human => SF => 18/13/12/13/15/10 => Combat Expertise/Trip => Sheyln/Luck. The new abilities they get seem much more powerful than the ability they lose (judgment). Is this something devs might add? It would make selecting actual animal companions that we use all the time so much easier and allow. take ranger 6 to grab Improved Precise Shot, then switch to Sacred Huntmaster. I wouldn't bother giving her an animal companion. Orion Pax May 6 @ 10:04am. Sacred Huntmaster is mainly a 3 level dip class for other melee pet classes like melee druid, mad dog, sword and board ranger so they can unleash carnage together with a pet. Mad Dog also gets pet bonuses like Flank Tactics at level 2. Infiltrator would be the closest to the "basic" Inquisitor with a lot of skills and bonus skill feats in line with a Swashbuckler, maybe with a few feat options based around deception and. If you really want to be versatile, use a Motherless Tiefling race, throw in 5 levels of Mad Dog Barbarian, and you'll get 2 bites, with your pet given improved trip. Aeon Gazes have limited range centered on the MC, so having the MC front and center in the battles helps keep everyone (allies and enemies) inside of the gaze's range. Welcome to my new Pathfinder: Wrath of the Righteous play through! After a year playing Kingmaker, it's time to venture into a new story, with new enemies to. Toughens your pet and gets you lead. The last spot was Seelah as 20 Paladin. At the moment, Tristian is my main healer. Last edited by Mork; May 27, 2020 @ 9:58am #1 [TGC] MadGod. Hunter is OK, but the spells will focus on the animal more. So you have three companions a horse, a hound and a big ass bug. 3) Wielding two Scimitars: Prodigious TWF, TWF, Improved TWF, Improved Critical, Greater TWF, Planar Focus (Note: the extra damage on every attack from Planar Focus fire, which scales with the Sacred Huntsmaster's level, sounds nice to me, especially when its paired with Bane versus tougher enemies. You can go 12 sacred/6 soehi/1 gerdame/1 hellknight. Inquisitors use the cleric spell list so this also lets you grab a couple of low-level buffs a ranger otherwise doesn't get like Divine Favor. Obv you also get two Clerics, and a third late depending. The nature of the bond between the individual and their animal companion is particularly strong, advancing the capabilities. - 3 sacred huntmaster inquisitor to give your pet outflank and maybe shake it off. Lvl 3: Deliverer - Boon Companion. You get sacred bonus to AB and saving throws from guarded hearth, and paladin can give sacred AC via mark of justice (when using a certain scabbard, which you should, because otherwise it is deflection which does not stack). And it's a much more devastating combat build than straight Barbarian. Goes into support more so than damage. But i'm trying to make a Human version too, 'cause this build need tons of feats!If you go Inquisitor, Sacred Huntmaster would give you the added bonus of a permanent flanking partner, so you don't need to rely on the Darkness all the time, since no matter what route you go it's a limited number of times per day. Cheats. You can also abuse the impossible domain animal which stacks with sacred huntmaster and go 12 sacred/5 muta/1 soehi/1 gerdame/1 hellknight. Ranger 10, mad dog 2, sacred huntmaster 3 (Erastil), Traditional monk 1 Neutral good >> lawful good As for your favorite enemy question. Mostly for law/neutral alingment. [Also it gains level 6 spells vs ranger's level 4. Tactical Leader with Animal Domain is a good lateral alternative to Sacred Huntsmaster. Level 13 hire to replace the early game version. . Feb 17, 2016, 06:01 pm. So I take this to mean that if you are multi-classing with two classes that have animal companions, gaining a level in each either class will level up the animal companion by one. At level 5, I have Combat Expertise, Pack Flanking, Precise Strike, and Improved Trip as my feats. Also consider Thug or Vivisectionist instead of DH: 1d6 sneak attack (which can be boosted +1d6 with Accomplished Sneak Attacker feat) that stacks with Sense Vitals spell. There’s even something for the commander! r/Pathfinder_Kingmaker. Your gave a cleric and a dps/tank that is stronger than most npc you get. Harrim build suggestions. QFT. Introduced in the Advanced Player’s Guide, Inquisitors are everything that I love to roleplay: single-minded, “for the Greater Good” religious warriors, menacing and uncannily observant, who fear little — even the retribution of their gods. A little bit low in dps herself but with a strong animal companion to compensate. Bane (greater), domain power, stalwart. If you're running with mods - you mention "Sacred Hunter" but I'm not sure if you mean Sacred Huntmaster or Divine Hunter from CotW - you could use the Respec mod and redo him completely. I'm not aware of any sidequests associated with the suggested companions. 20 levels of pet classes including 3 Sacred Huntmaster Inquisitor (clearly in conflict with my name, it's just a game) for the teamwork feats to help outflank/tripping. Nintendo Switch PC Xbox One. Sacred Huntmaster 3/Mad Dog Barbarian X is a strong build, likely better than pure mad dog for most purposes. Animal companion power is based on either your class level, in the case of a sacred huntsmaster, or your class level minus 3, in the case of an inquisitor with the animal domain. . War and Strength are meh. Join. Finally going to play this game and really want to go a Sacred Huntsmaster. Any better domains? I think I'll go with a Dwarf for the Wis. 17th Level: The sacred avenger allows a paladin to use the area dispel version of greater dispel magic at will as a standard action and grants the paladin and adjacent allies spell resistance equal to 5 + her paladin level. Ranged Inquisitor is very, very strong. Probably ends up being a better ranged combatant, but a lesser caster. Hunstmaster picks a domain, has Bane and Favored enemy. Sadly greatsword are Extremely rare and you need to be lucky to get a good one. Animal Companions. Q&A. 20 Half Orc Sacred Huntmaster (melee) 10/10 Elf Archaeologist/Eldritch Knight (ranged) I've swapped the Bard out for a pure 20 Bard, or even an Eldritch Scoundrel, anything that suits "dex based ranged" fits well in that slot. I would appreciate your thoughts on how to tweak or improve any aspect of the build. You wont lose too much for getting a fighter level, you will get access to greataxe* and heavy armor. Has to be 20 for pet 4 Rogue levels (for debilitating strike, if paired with 10+ Slayer levels) Shadow Shaman levels or Cult Leader Warpriest levels, meh and already have Lann CL At Paladin Level 5 pick Divine Bond -> Animal Companion - Continue to have your Wolf companion scale with your Paladin levels. Ranger. When they work together as one, there are few that dare to stand in their way. 7) If you want Community get it via Ekun Sacred Huntmaster. This is a pretty good Animal Companion build for Lann. 4 Inquisitor: Sacred Huntsmaster (Leopard Animal Companion, Community Domain, True Strike/Spell, Inflict Light Wounds/Spell) LV. How do you spent the last 5 character levels is up to you. Turn 1 in combat is usually going to be casting Divine Favor/Power. Hunstmaster picks a domain, has Bane and Favored enemy. Ok so I messed up and Accidentally took Boon companion due to it being suggested and Don't really want to have to respec. Such Classes/Archetypes include Bard, Magus…Splashing 5 levels of mad dog barbarian to give your pet and yourself extra flanking (and 5 lvls of full BAB and an extra bite while raging) and your pet improved trip is strong and/or three levels of sacred huntmaster to give your pet and yourself outflank and tandem trip is great. So I really enjoy playing frontline/ tanky/ durable classes that use an axe or a shield. Linzi (probably all bard, but maybe a level in sorcerer for wands. It will give you a lot of bonuses to melee like + to strength stat, natural armor, dragon breaths and bites. With the much faster access to two animal focus at level 8. Archer's power comes from full attacking. As a final recommendation, don't underestimate Linzi. I would appreciate your thoughts on how to tweak or improve any aspect of the build. Last edited by Delta Centauri; Sep 29, 2018 @ 5:02pm #3. I wasn't too happy to find out Sacred Huntmaster gets Favoured Enemy instead of what the tabletop gives, but it's extra hit and damage and I'll admit I don't like the daily limits of Judgements myself. Inquisitor Sacred huntmaster/Green Faith Marshal with terrain domain? It's a good combo. inquisitor level as her hunter level. Currently I am thinking 16 sacred huntsman and 4 levels of two handed fighter. Pets are OP in this game, basically an extra party member, and the price you pay in terms of the difference between base barb and mad dog is minimal. Some domain abilities are very good for early game too, like Bit of luck from luck domain, Copycat from trickery and u can throw melee weapon if picked magic. A bit less thematic but from a mechanical perspective his stats make him an exceptionally good Sword Saint as well. This results in the animal finishing at level 16 when the master is 20. Sacred Huntsmaster. ago. The difference between a Sacred Huntsmaster and a Faith Hunter, is as thusly: The huntsmaster Forgoes the Judgement ability of Inquisitors and gets it really late at 19th level and has a companion instead, which he shares teamworks feats with and spells, which makes it a bunch better for having an extra meatshield or melee DPS that benefits from. I took a Sacred Huntmaster/Ranger dual class through as Azata, taking all the parry buff stuff (group teamwork feats + teamwork feats for "free" is amazing) and absolutely shredded. RAW, you get two animal companions, but that's most likely due to the poor editing of the ACG. No. The focus for this class is more split then the hunter. " The chivalry inquisition gives you the following as a first level power. Animal Companion (Ex) At 1st level, a sacred huntsmaster forms a bond with an animal companion. AC will suck, but at least the build makes sense. forms a bond with an animal companion. They also get Favored Enemy feats like a ranger. You will need Boon Companion to fully power the pet, Spell Combat is not needed much anyway so you can create an effective 2 handed fighter like. Bear Companion Harrim 14,8,16,12,18,12 Cleric of Groetus Flamewarden Destruction and Madness Domains Jaethal 16,12,-,12,16,14 Inquisitor of Urgathoa Fighter Death Domain Linzi. A main character Ranger 15 / Mad dog 2 / Sacred huntmaster 3 with a reach weapon or a greataxe is a solid two-handed build all game long. . The companion doesn’t need to meet the prerequisites of. Tactical Leader can also give teamwork feats to pets&summons by using their special ability (gives all allies within 30 feet all their teamwork feats for x-rounds). For example if I'm a sacred huntmaster (inquisitor) I get a feat on level 3 (hunter tactics) that shares my teamwork feats with my animal companion. In the end youll have 4 rodents (3 of unusual size) sharing a single square. The only Kingmaker classes which get pets are Mad Dog, ranger, Sylvan Sorcerer, druid, Sacred Huntmaster, and cleric or Inquisitor with Animal domain. The good ol trips. Originally posted by peterebbesen: 20 levels of any full caster class is a good build. I am aware there are other bits (like planar focus fire straight up rocks), but I would imagine the companion getting your teamwork feats is the meat and potatoes of the archetype. Yet if you look online in forum topics about the Inquisitor, you'll see many players. You will share teamwork feats with your AC which will help with to-hit. Reply reply TheTrueExirion • May just drop Mad Dog then, and add 5 SH then, since Guarded Hearth seems more useful than Ferocious Fetch, and since I’ll be fighting at a distance, it doesn’t seem like Pack Tactics will be particularly useful. Paizo made a lot of suspect design decisions over the course of 1st Ed Pathfinder and I'm glad Owlcat took a second pass at some of it. as the hunter class feature of the same name, using her. Has to be 20 for pet 4 Rogue levels (for debilitating strike, if paired with 10+ Slayer levels) Shadow Shaman levels or Cult Leader Warpriest levels, meh and already have Lann CLAt Paladin Level 5 pick Divine Bond -> Animal Companion - Continue to have your Wolf companion scale with your Paladin levels. Sacred HuntMaster is an absolute unit. Ranged cleric works even better because you can dump his con, int, str (if you go xbow) and even charisma depending on your playstyle and tactics and get more points in other useful stats. Favorite Boards. Impossible domain animal companion to push that raptor up to a 20 and then just take more teamwork/two weapon fighting feats for Regill and watch him turn into a demon killing machine!I wondering, if I take sacred huntmaster (for mount), it would be better for me to stick only to this class or give few level in some other class, like cavarier? The Boon Companion feat makes up for 4 non-pet-class levels. So i am making a Sacred Huntmaster Inquisitor (he assassinates or otherwise disables those who threaten nature so they no longer threaten nature, but he prefers not to kill, despite being willing if necessary. Maybe 1 viv level as well. Giving your party archery feats vs. After all this, I think it's safe to say that both Inquisitor's archetype from the ACG are amazing. Sacred Huntsmaster is an Archetype of the Inquisitor class in Pathfinder: Kingmaker. The better example thou that i would recommend for gms is the hunter archetype divine hunter. Sacred Huntsmaster 3/ Monk 1/ Ranged 16. Hunter 16 / fighter 4, you would still have a level 20 pet. Your party will need some Cleric spells to compensate for the shortcomings of this build. Sacred Huntmaster A You get an animal companion who gets all your teamwork feats, but you lose your judgements, which is a good trade in your favor, you also get favored enemy which is a great bonus to get as well. Some Inquisitor archetype that I can't remember off the top of my head actually does get Domain spells, but it isn't Sacred Huntmaster. . In the end, your main strength comes from pets and summons. Sacred Huntsmaster of course picks a domain but if you already have a Cleric one, it just. i was also considering just straight sorcerer probably undead but maybe red dragon. Lots of fun so far but there's a lot of going back to camp to. So you might as well use the Respec mod to switch him to, say, pure Divine Hunter of Abadar with Nobility domain to start (Inspiring Word & Inspiring Command), then use Impossible Domain to add Community for its buffs. Not much to say besides spaming domains. #1. Plus many say the spell list is better with better buffs. [Build request] UNFAIR DIFF. 2 weapon fighting is feat intensive and requires high dex, and lacks synergy with bane. ago. You need the 3 dual wield feats and the 3 shield bash feats. judgment 1/day. m. Your animal companion is effectively -3 levels, as is intended. A Ranged build of the. Certain other classes will gain an Animal Companion at class level 4: Cleric (Animal Domain) Inquisitor (Animal Domain) Ranger; Animal companions increase in level each subsequent class level. It all depends on where you want to put your focus. A dog at level 4, Lizard level 8, dragon (Iol I wish!) at level 18. Standard hunter buffs animal companions better, sacred huntmaster buffs you better. Sacred Huntmaster 3 was my go-to dip in Kingmaker and it still works well in WotR IMO: access to any pet IIRC, Cunning Initiative (+WIS to Initiative), Hunter Tactics, free teamwork feat. View Cart; Help; Pathfinder . Domains become take a long way in making him a productive part of society. Which say that if you get a animal companion from more than one source they instead stack for purpose of effective druid lvl. So I started a new character cause that's what you do in this game. Human is a good choice for the extra feat and skills but Aasimar and Tiefling are also great. Sacred Huntsmaster Builds Tips. 1. And he won't get any useful spells as inquisitor spell-list is the worst in the game imo. Overview; Skills: Mobility, Perception, Religion, Stealth or Nature (spare) 1 level of viv is really good for +2D6 SA but 1 use or mutagen/day. I'm really enjoying my playthrough with my Evocation Wizard but fancy trying another playthrough with a Monster Tactician. I'd get Wisdom to AC, Ranged Attacks, Initiative, Spells, and Monster Lore knowledge checks. Deadpool posted. Cunning Initiative, Pack Tactics, and free teamwork feats are all useful perks. If you want to focus on pet instead going 3 levels of Sacred Huntmaster > Ranger, maybe mix in 2 Mad Dog Barb, will be much more useful to share all Teamwork feats and favored Enemy. Sacred Huntmaster is OP as heck. "Shortly" after, the idea of Rex of Iron Path, member of the Gorum's Inquisition, chapter of Tactical Assault, came to. Levels 2-7¶ 2nd-level¶. Is there enough feats to go both archer and melee effectively? Probably only if you multiclass. Monk. Human. g. For domains, Destruction is the best option, followed by Glory and Chaos. Tactics. I still think Sacred Huntmaster is just slightly better than a Hunter for damage output on a melee pair, just because they get Bane. Is a Sacred Huntsmaster 2h Tank possible (normal) Pathfinder: Wrath of the Righteous - Lord of Nothing PlayStation 4 . Base inquisitor doesn't get this. Just as a disclaimer, if I’m going to multiclass with a. Normally, a Cleric would have to take Boon Companion to solve this. However the hunter gets the druid/ranger spell list. You could go sacred huntsmaster, knife fighter rogue. A classic build is Sacred Huntmaster 3/Mad Dog 17 so you can share your teamwork feats with your animal companion, if you like the Inquisitor more than the Barbarian you can go Mad Dog 4/Sacred Huntmaster 16, both builds are viable. Are they fun? Do you have any advice re builds? I can see the Animal Domain (have a pet to go along with the summon) and Healing Domains (better heals). Don't have any problems going through soehi levels, but after that if for example I try to multiclass again to sacred huntmaster or divine hound (other classes that have an animal companion), I can't. Ioun stone, training harness, your +4 from your class, +3 class skill, training sleeve training whip. . Also took the sacred tattoo alternate racial and combined it with the fate's favored trait for +2 to all saves on top of the paladin's already amazing saves. Meanwhile on the dual-wielding front, the big advantage of TWF ranger is they ignore the stat and feat pre-reqs on their bonus feats. At a certain level (generally 7 but a leopard grows at level 4), an animal will grow and become more powerful. Because of bane and the spell list. Sacred Huntmaster. pick up paired opportunist and outflank and a menacing weapon and you could hit with a +6 attack and provoke a fair number of aoo (esp with a tripping pet) that will be free attacks at +10att bonus. And all those lovely self only buffs can be cast on your pet, or shared with improved spell sharing Teamwork feat. Does Solo Tactics turn the tides due to Seize the Moment and maybe Precise Strike? Or is Divine Hound still superior even in the early levels?Sacred huntmaster is at it his best at level 3 where he can share his teamfeat with his pet like Outflank or Shake it off, after 3 he is 'ok' but not great. " Outflank is the most important teamwork feat for melee builds, IMO. Mostly because i like. MorkAdd a Comment. It's useful, especially with maxed out Charisma (CHA). Oct 18, 2021 @ 1:35pm Originally posted by Mork: My level 8 Sacred huntmaster of Abadar with the nobility domain was. The hunter list does a better job of buffing the animal companion. to 5:00 p. A little bit low in dps herself but with a strong animal companion to compensate. Monster tactician+animal domain has summons and companion. The animal domain, or even better more specifically the Feather subdomain can do a lot for. The sacred huntmaster gets a full animal companion, animal focus from the hunter, bane on demand, skill monkey stuff & 6th level casting, so like the hunter wouldn't be a 1 trick pony. Just for future reference an Excel or txt file in the description with the full build will get you into Bolshi/Mortismal levels of recommendation if you can keep this up with future builds. . #6. . So a greataxe user Mad dog 16, sacred huntsmaster 3 (at BAB 4+) will be quite strong for sure. Druid: strong pet, very strong magic, wildshaping and spontaneous summon. At 3rd level and every 2 inquisitor levels thereafter, the power of this. My build for her is 3 Sacred Huntsmaster, 14 Mad Dog, 2 Vivi. Harrim build suggestions. Mork Feb 27, 2020 @ 8:36am. I'm creating a new Level 1 Pathfinder character, and have decided to go with a Ranged Inquisitor. I ran Harrim once as a Blight Druid with Destruction domain for lulz. Sacred Huntmaster. Quick recap: Vital Strike is a feat that requires BAB 6 and allows you to make a single attack as a standard action that deals double your weapon's base damage. This increases by +1 for every five class levels. The following classes receive animal companions: On lvl 1 in the class: Mad Dog Barbarian, Druid (except for Blight Druid) that chose animal companion over a domain, Sylvan Sorcerer, Sacred Huntsmaster Inquisitor. Pacific. Smilodons don't need multiattack (for some reason I don't completely understand) right? And because this is an animal companion for a sacred huntsman, the smilodon doesn't have to take teamwork feats, right? (I've never been clear on if animal companions of sacred huntsman only. Inquisitor (via Sacred Huntmaster): very strong pet, varied spell list with utility and debuff, some social skills. Yeah I was confused because he's already got a mount through the sacred huntmaster class (which I took a boon companion feat because I was tired of regil plodding around) so the sohei dip at 10 didn't seem to make any sense and I didn't know if it was because I altered the reasoning by taking boon companion With the Sacred Huntmaster your animal companion is going to fill the damage role more than your character can. Lvl 4: Deliverer - Wis +1, (Determined Zeal, replaces Slayer Talent, +2 to Will Saves + Diehard feat vs most enemies) Lvl 5: Deliverer - Power Attack. 40 CHA endgame + 2 from Bokken elixir = 42 CHA, 10+9+16+2+1 = 38. I went with the Druid because of access to the Persuasion skill and having an easier time of passing conversation checks. Pathfinder: Wrath of the Righteous - Enhanced Edition. Playing an MC Grenadier now and it's fine but nothing that much better than Jub. Nintendo Switch PlayStation 4 Xbox One. ago • Edited 5 yr. Jae is already a great Inquisitor (a class that *really* wants to be single class), and can cast fine as needed. Sacred Huntmaster is an archetype that grants an AC to a non-pet class by trading out the base class' core feature (Judgement). Neutral good >>>> lawful good. PC PlayStation 4 Xbox One. Pick a smilodon for your pet and grab boon companion. Is a Sacred Huntsmaster 2h Tank possible (normal) Pathfinder: Wrath of the Righteous - Lord of Nothing PC . Game plan is pretty simple: Grab 13 points in Sacred Huntsmaster to gain access to level 5 spells (most notably Righteous Might and Resounding Blow), then a total of 3 levels in. Any except for Divine Hunter and Divine Scion. Sacred huntsmaster says it work like the hunter ability. Fully upgraded Lethal Stance with higher crit multiplier on any weapon is nice, although a bit late. Pathfinder is a tabletop RPG based off of the 3. Summon Monster (Sp) Starting at 1st level, a monster tactician can cast summon monster I as a spell-like ability a number of times per day equal to 3 + her Wisdom modifier. Bane evil Abyssal creatures to divinely teabag them. Add this game to my: Favorite Games. Glad it worked out! Yup, the Vivi is bassically a really good dip. 7 Prestige Class: Dragon Disciple. Huntmaster is a pretty bad feat. Side note: Angel is great, but the best angels are going to be full divine casters (Oracles, Druids, Clerics or Shamans). SH transfers teamwork feats to pet, while also having access to Ranger tier Favored Enemy bonuses, which also transfer to pet. Animal Companions advance levels according to their master. . Sacred Huntmaster is sort of a ranger / Inquisitor hybrid: it gives up Bane and Judgement for a pet and Favored Enemies; and instead of Solo Tactics, they get Hunter Tactics. if you want trips i think sacred huntmaster is the better choice. To get her back, go to the hidden area on the cliff west of Blackwater, past Pulura Falls (you have to pass a DC32 Perception check on the map to unveil it). The companion doesn’t need to meet the prerequisites of these teamwork feats. Combine that with Improved Spell Sharing. I went Magic (Divine) subdomain for the first level power to buff the entire team as a swift action when I cast a buff spell on myself. Originally posted by. Fists as weapon, aasimar with wis/agi bonus, thug levels may be replaced by Knife's Master for sai as weapon. Madness for a debuff focusing inquisitor and liberation and community are all good.